InAtomfallyou can’t just rely on luck and quick feet. You need a weapon that won’t let you down when things get messy. Atomfall is packed with all kinds of firepower. You’ve got brutal melee weapons for when you want to get up close, personal, reliable rifles that turn fights into target practice and explosive tools of destruction for when subtlety goes out the window.

10 Best Weapons in The Hunt: Showdown 1896

From the headshot-popping rifles to shotguns that turn enemies into dust, these weapons are the cream of the crop in Hunt: Showdown 1896.

This list isn’t just about firepower – it’s about what works. Some weapons hit like a rock, while others let you take out threats before they even know you’re there. Whether you like to play it safe with long-range attacks or don’t mind getting up close and personal, there’s a weapon for you in Atomfall.

Shooting a Crossbow and Caldwell Rival 78 in Hunt: Showdown 1896

10Leamington 12-Gauge

Single-shot Shotgun with Good Damage

The Leamington 12-Gauge is the kind of shotgun that doesn’t mess around. One shot, one problem solved – assuming you aim properly. Up close, the Leamington wrecks anything in its path, but at longer distances? Yeah, not so much. The spread means that anything too far away will just get a light tickle instead of a proper send-off.

The best situation to use the Leamington is behind a cover so you have to reload. Since it’s a break-action, every time you fire you have to pop it open and load another shell. That’s fine when you’ve got time, but if you’re in the middle of a fight? Not great. So, unless you enjoy panicked reloading while something with too many teeth charges at you, make sure you have an exit strategy.

Leamington 12-Gauge shotgun in Atomfall

9Molotov Cocktail

Perfect for Long-Distance Crowd Control

A glass bottle, some flammable liquid, a rag and a little spark is all it takes to turn a simple container into an explosive. When you toss a Molotov Cocktail, it shatters on impact, creating an instant firestorm. And anything caught in the flames is toast.

The Molotov is especially useful against groups of enemies. One well-placed throw and suddenly they’re running around, flailing as the fire does its work. But don’t get cocky. Fire doesn’t care who started it. If you misjudge your throw, you might end up barbecuing yourself instead. And if you’re in a tight space, you might have just turned your escape route into an inferno.

Molotov Cocktail explosive in Atomfall

8Heavy Survival Knife

Sharper, Longer and Deadlier Than the Regular Knife

When bullets run dry and things get way too close for comfort, the Heavy Survival Knife is the weapon that’ll save your skin. There’s a regular knife in Atomfall, but the Heavy Survival Knife is sharper, longer and deadlier. One good slash can leave enemies staggering. And thanks to its bleeding effect, even the toughest foes will keep losing health after you cut them.

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It’s got a nice balance of speed and power. It’s fast enough to get multiple hits in before an enemy can react, but strong enough that you won’t need to swing endlessly. Unlike guns, this knife is always ready for action. That makes it perfect for silent takedowns when you don’t want to attract a horde of trouble.

Heavy Survival Knife melee weapon in Atomfall

7Stengun Mk2

Perfect for Close to Mid-Range Encounters

The Sten Mk2 offers a balance between firepower and control. It has a moderate rate of fire which is decent for crowd control. It delivers a solid punch so you can use it for close to mid-range encounters.

Whether you’re clearing a derelict house or fending off a sudden ambush, this submachine gun offers the agility and responsiveness you need.​ While it’s tempting to let loose with continuous fire the Sten Mk2 rewards those who exercise control. Firing in short, controlled bursts increases your accuracy and helps you save ammo.

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6Eastleigh Hunting Shotgun

Two Quick Fire Shots from Close Range

The Eastleigh Hunting Shotgun is a double-barreled beast that is all about getting up close and personal. You can fire off both barrels without feeling like you just got kicked by a mule. That makes it perfect for quick follow-up shots – because sometimes one blast just isn’t enough.

You don’t want to be trying to snipe enemies with this thing; that’s just asking for trouble. Instead, keep it handy for close-quarters fights, tight indoor spaces or when something terrifying comes sprinting at you from the dark. In those moments, there’s no time to line up a perfect shot. Just aim, fire and watch the problem disappear in a cloud of blood.

5MK. VI Revolver

Favors Accuracy Over Reckless Shooting

Don’t let the simple, small appearance of the MK. VI Revolver fool you. This semi-automatic revolver pistol packs a serious punch, delivering powerful, well-placed shots that can drop an enemy with ease.

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Unlike the rapid-fire weapons that spray bullets everywhere, the MK.VI Revolver is built for accuracy. Every shot matters and if you take your time to aim properly, the results are devastating. It doesn’t have a huge ammo capacity, so you can’t afford to waste bullets. This is a weapon for players who love skill-basedcombat, where precision beats reckless shooting every time.

Land Solid Hits, but Requires Patience and Precision

The Mace is a solid melee weapon built to deliver heavy, crushing blows. When you swing the Mace each hit makes a big impact. It can knock enemies back and break their guard. The Mace is not built for fancy moves or quick jabs – instead each swing is meant to deliver a crushing blow that can knock enemies off balance and break their guard.

The heavy impact of the Mace forces you to carefully time your attacks. It may not be the fastest weapon, but its strength makes every hit count. You have to be patient and precise when swinging the Mace as missing a swing can leave you exposed, so every move must be deliberate.

Get in Close, Swing Fast and Make Every Hit Count

The Hatchet is not some fancy, high-tech weapon. It’s just a sharp chunk of metal on a sturdy handle. But in Atomfall that’s all you sometimes need to get the job done. The Hatchet isn’t about showy, over-the-top power. It’s about speed and precision. It lets you swing quickly, landing hit after hit before enemies even have a chance to react.

Every successful strike you land causes bleeding. That means even after you step back your enemies keep losing health. The Hatchet is perfect for tight spaces where you don’t have time to reload a gun. If you’re fighting something big and scary, hit them a few times, back off and let the bleeding do the work. It’s also great for sneaky ambushes – nothing says “surprise” like an axe to the back of the head.

2Falkirk Battle Rifle

Great for Long Range, Consistent Fire

You can think of the Falkirk Battle Rifle as a sniper rifle with attitude. It doesn’t force you to take one slow, careful shot at a time like some long-range weapons. The Falkirk Battle Rifle lets you fire follow-up shots quickly, which is a lifesaver when you miss or when an enemy refuses to go down after one hit.

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If you love the thrill of landing headshots from a distance but still want the flexibility to fight mid-range, this is the gun for you. The Falkirk Battle Rifle thrives when you have the space to line up your shots and let its high damage do the work. If you’re forced into closer combat, don’t panic. Just take advantage of that fast fire rate and put your enemy down before they get too close.

1JM-3 Bullpup Rifle

For Up-Close or Long Range Attacks

If you’re braving the chaos of Atomfall and need a gun that can keep up, the JM-3 Bullpup Rifle is your best bet. This semi-automatic assault rifle is a bullpup which means the magazine and action sit behind the trigger. It keeps the gun shorter without sacrificing barrel length so you get full-size firepower in a tight, maneuverable package.

The JM-3 hits hard and fast. It’s a semi-automatic so you may squeeze off shots quickly without losing control. Up close, it tears through enemies like paper. At midrange it’s just as deadly especially with its solid accuracy. The JM-3 comes with a scope to pick off a long-distance enemy without you being exposed. And remember you canupgrade your weaponto make it even deadlier.

Review: Atomfall

Does Rebellion’s attempt at breaking into the survival-crafting space “fall” flat?