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Unreal Engine 5 has the power to bring things to life andDragon Ball: Sparking Zerois among the video games that showcase its capabilities. Things that were really possible before can be done in a snap. The level of detail can simply blow anyone’s mind.

And it was not just the visuals but the physics and other capabilities in video game development that were enhanced. The upcoming Spike Chunsoft game shows one of those capabilities that wasn’t really possible 17 years ago.
Even the Camera Couldn’t Keep up With Goku in Dragon Ball: Sparking Zero
Speed is what matters more than energy attacks in theDragon Balluniverse. That is why the upcoming Bandai Namco game is so special as it opens up vast possibilities forBudokai Tenkaichifans would only dream of. Now that’s a dream come true.
Dragon Ball: Sparking Zero Needs to be the First to Include One of Goku’s Most Humiliating Moves From the Anime
Dragon Ball: Sparking Zeroleverages Unreal Engine 5to the extent no game in the series’ video game adaptations has gone before. In one clip shared over social media platform X (formerly Twitter), Goku and Broly can be seen fighting, where the former uses Dragon Dash from a distance.
To be able to dash from that distance in Dragon Ball Sparking Zero is wildpic.twitter.com/s7srnCHSmV

It was so quick that even those fans say the camera couldn’t keep up.
@dionshorttCamera couldn’t even catch up

For the ones who believed that this mechanic was a part of previous games, this one fan clarified that it was the distance that was central to the discussion and the Dragon Dash.
For all the guys saying “nothing is new” he’s not talking about the machanics but the distance which is massive

It appears likeGoku has gotten much-needed attention too, as fans were concerned about how he would play in-game.
Dragon Dash Had a Better Version Featured in Budokai Tenkaichi 3
Dragon Dash is one technique that can allow a fighter to gain an upper hand quickly. It can be used alongside a regular hit or a charged hit, where the latter is able to knock an opponent away.
It was named in theBudokai Tenkaichiseries, where one of the games features an updated version of the technique dubbed Z Burst Dash.Xenoversegames features the technique as Boost Dash and the sequel had a stronger version of it called Aura Burst Dash.

“Raging Blast had better and more accurate animations”: Dragon Ball: Sparking Zero’s Frieza Centric Character Trailer Disappoints Fans as They Can’t Help But Compare
Users inKakarotcan use this feature but it’s a bit different given that it isn’t exactly a fighting game. They can fly fast using the Boost Flight, but they cannot execute aerial loops in the game.
Many more techniques will be featured, and it will be eye-catching, especially owing to the fact that every character wasdeveloped keeping their personality in mind.
What do you think about Dragon Dash inSparking Zero? We would like to know about it in the comments section below.
Anurag Batham
Gaming Journalist
Articles Published :425
Anurag Batham is a video games correspondent at FandomWire. With over two years of experience in writing for different industries, his past works show his passion for the metaverse and his awareness of the environment. He’s always playing with ideas to turn them into captivating stories.A gaming enthusiast who can prove it when you have a round of Call of Duty (COD) with him. And it may take more than a coffee with him if you are to talk to him about Marvel. One can find a reader in him who’s always keen to perfect what he already knows and to learn everything new.